Autodesk Entertainment Creation Suite

Autodesk Entertainment Creation Suite
Features

Create Compelling Entertainment Content

The Autodesk® Entertainment Creation Suites offer an array of specialized creative toolsets integrated into a cohesive solution through single-step interoperability workflows.

  • Produce higher-quality 3D animation content.
  • Spend less time on data transfer and more time on realizing your creative vision.
  • Be prepared to undertake more challenging projects that may include highly realistic assets, virtual production, crowd simulation, or facial animation.

The suites provide an affordable 3D animation end-to-end solution at exceptional value.

pdf What's New (pdf - 57Kb)

Autodesk® Entertainment Creation Suite Standard 2013
Powerful 3D Modelling and Animation
The Autodesk® Entertainment Creation Suite 2013 Standard edition offers powerful 3D modeling and animation tools for increased productivity, creativity, and flexibility—at a significant cost savings. And, with support for Autodesk® FBX® 2013 asset exchange technology, you can enjoy collaborative, iterative workflows, and reduce the need to rework data.
  • Comprehensive 3D toolsets—Choose either Autodesk® Maya® or Autodesk® 3ds Max®, and access industry-leading, production-proven software for 3D modeling, animation, effects, rendering, and compositing.
  • Intuitive digital sculpting and painting—Create highly detailed organic models, using the intuitive sculpting, texturing, and painting toolsets of Autodesk® Mudbox® software.
  • Real-time, nonlinear animation and virtual production—Increase overall character animation output and explore the emerging genre of virtual production, with the interactive 3D engine, motion capture data handling toolsets, and nonlinear editing paradigm of Autodesk® MotionBuilder® software.
  • High-quality baking—Easily create global illumination for your next-generation game levels and then bake into texture maps, vertex maps, or point clouds with the Turtle for Autodesk Maya 2013 plug-in.†
  • Creative concept art sketching—Explore and present new ideas for characters, props, and environments, with the intuitive hybrid paint and vector toolset of Autodesk® SketchBook® Designer software.
  • Single-step interoperability—Maximize your creative potential and optimize your productivity with new single-step interoperability workflows and more consistent user interfaces in many of these 2013 releases.
Includes:
  • Autodesk® Maya® or Autodesk® 3ds Max®
  • Autodesk® MotionBuilder®
  • Autodesk® Mudbox™
  • Autodesk® Sketchbook® Designer
Autodesk® Entertainment Creation Suite Premium 2013
Sophisticated Animation and Effects
With the Autodesk® Entertainment Creation Suite 2013 Premium edition, you can take on a wider range of projects, achieve faster results, and explore new creative avenues—at a significant cost savings.
  • Comprehensive 3D toolsets—Choose either Autodesk® Maya® or Autodesk® 3ds Max® software, and access a production-proven package for 3D modeling, animation, effects, rendering, and compositing.
  • New creative possibilities—Create compelling effects, procedural models, and crowd simulations using the intuitive Interactive Creative Environment (ICE) within Autodesk® Softimage® software, and quickly create high-quality facial animation with the included Autodesk® Face Robot® toolset.
  • Intuitive digital sculpting and painting—Create highly detailed organic models, using the intuitive sculpting, texturing, and painting toolsets of Autodesk® Mudbox® software.
  • Real-time, nonlinear animation and virtual production—Increase overall character animation output and explore the emerging genre of virtual production with the interactive 3D engine, motion capture data handling toolsets, and nonlinear editing paradigm of Autodesk® MotionBuilder® software.
  • High-quality baking—Easily create global illumination for next-generation games and then bake into texture maps, vertex maps, or point clouds with the Turtle for Autodesk Maya 2013 plug-in.†
  • Creative concept art sketching—Explore and present new ideas for characters, props, and environments with the intuitive hybrid paint and vector toolset of Autodesk® SketchBook® Designer software.
  • Single-step interoperability—Maximise creative potential and optimise productivity with new single-step interoperability workflows and more consistent user interfaces in these 2012 releases.
Includes:
  • Autodesk® 3ds Max® or Autodesk® Maya®
  • Autodesk® Softimage®
  • Autodesk® MotionBuilder®
  • Autodesk® Mudbox™
  • Autodesk® Sketchbook® Designer
Autodesk® Entertainment Creation Suite Ultimate 2013
Ultimate 3D Suite for Animation Pipeline Flexibility
The Autodesk® Entertainment Creation Suite 2013 Ultimate edition gives you the freedom to use the 3D tool best suited to your personal preference and to the task at hand. With it, you can offer more flexibility to your clients and artists, resulting in higher productivity, more efficient asset reuse, and greater creative potential—at a significant cost savings.
  • Comprehensive 3D toolsets—With both Autodesk® Maya® and Autodesk® 3ds Max® software included in the suite, you can access a choice of production-proven packages for 3D modeling, animation, effects, rendering, and compositing.
  • Production flexibility—Use both Maya and 3ds Max together in a blended pipeline; repurpose existing assets in either format; or simply give your artists and clients the freedom to base a project around the package they prefer.
  • New creative possibilities—Create compelling effects, procedural models, and crowd simulations using the intuitive Interactive Creative Environment (ICE) within Autodesk® Softimage® software, and quickly create high-quality facial animation with the included Autodesk® Face Robot® toolset.
  • Intuitive digital sculpting and painting—Create highly detailed organic models using the intuitive sculpting, texturing, and painting toolsets of Autodesk® Mudbox® software.
  • Real-time, nonlinear animation and virtual production—Increase overall character animation output and explore the emerging genre of virtual production with the interactive 3D engine, motion capture data handling toolsets, and nonlinear editing paradigm of Autodesk® MotionBuilder® software.
  • High-quality baking—Easily create global illumination for next-generation games and then bake into texture maps, vertex maps, or point clouds with the Turtle for Autodesk Maya 2013 plug-in.
  • Creative concept art sketching—Explore and present new ideas for characters, props, and environments with the intuitive hybrid paint and vector toolset of Autodesk® SketchBook® Designer software.
  • Single-step interoperability—Maximise creative potential and optimise productivity with new single-step interoperability workflows and more consistent user interfaces in these 2012 releases.
Includes:
  • Autodesk® 3ds Max® and Autodesk® Maya®
  • Autodesk® Softimage®
  • Autodesk® MotionBuilder®
  • Autodesk® Mudbox™
  • Autodesk® Sketchbook® Designer

pdf Top Reasons to Buy (pdf - 289Kb)

pdf What's New (pdf - 3468Kb)

pdf FAQ (pdf - 107Kb)

pdf System Requirements (pdf - 209Kb)

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